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Archicad 29 C++ API
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Representation of a 3D body. More...
#include <APIdefs_3D.h>
Public Attributes | |
| API_3D_Head | head |
| Header information of this component. This specifies the type and database index. | |
| API_Elem_Head | parent |
| The floorplan element the body has been converted from. | |
| Int32 | status |
| The properties of the body. | |
| short | color |
| Refers to the default color of the body edges. | |
| Int32 | iumat |
| Refers to the default material of the body polygons. | |
| float | xmin |
| Minimum of the bounding box in X direction. | |
| float | ymin |
| Minimum of the bounding box in Y direction. | |
| float | zmin |
| Minimum of the bounding box in Z direction. | |
| float | xmax |
| Maximum of the bounding box in X direction. | |
| float | ymax |
| Maximum of the bounding box in Y direction. | |
| float | zmax |
| Maximum of the bounding box in Z direction. | |
| Int32 | nPgon |
| Number of polygons in the body. | |
| Int32 | nPedg |
| Number of edge references in the body. | |
| Int32 | nEdge |
| Number of edges in the body. | |
| Int32 | nVert |
| Number of vertices in the body. | |
| Int32 | nVect |
| Number of normal vectors in the body. | |
| API_Tranmat | tranmat |
| The base transformation matrix. | |
Representation of a 3D body.
nPgon, nPedg, nEdge, nVert, or nVect in the parameter of ACAPI_ModelAccess_GetComponent function to get a subcomponent. The status field specifies some properties of the body. You can use the bitwise-OR operator (|) to combine any of the following constants:APIBody_MulRtxt : more textures are referenced by its materials.APIBody_MulColor : more than one colors referenced by its edges.APIBody_MulMater : more than one materials referenced by its polygons.APIBody_Closed : its geometry is closed.APIBody_Curved : it has smooth polygons.