Archicad 28 C++ API
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Represents a morph element. More...
#include <APIdefs_Elements.h>
Public Attributes | |
API_Elem_Head | head |
General element header. | |
bool | isAutoOnStoryVisibility |
Is Auto On Story Visibility. | |
API_StoryVisibility | showContour |
The option to define which stories display the contour of the morph. | |
API_StoryVisibility | showFill |
The option to define which stories display the fill of the morph. | |
API_LinkToSettings | linkToSettings |
Mode of linking to home story. | |
API_ElemDisplayOptionsID | displayOption |
Display options of the element on the floor plan (see API_ElemDisplayOptionsID). | |
API_ElemViewDepthLimitationsID | viewDepthLimitation |
Defines the range within the element is shown on the floor plan (see API_ElemViewDepthLimitationsID). | |
API_AttributeIndex | buildingMaterial |
Building Material index of morph's hatch. | |
API_OverriddenPen | cutFillPen |
Cut fill pens set in the building material can be overridden on the element level. | |
API_OverriddenPen | cutFillBackgroundPen |
Cut fill pens set in the building material can be overridden on the element level. | |
API_AttributeIndex | cutLineType |
Line Type of the cut contour. | |
short | cutLinePen |
Pen of the cut contour. | |
short | uncutLinePen |
Pen of the contour. | |
API_AttributeIndex | uncutLineType |
Line Type of the contour. | |
API_AttributeIndex | overheadLineType |
Line Type of view above (Floor plan only). | |
short | overheadLinePen |
Pen of view above (Floor plan only). | |
bool | useCoverFillType |
Use Floor plan fill. | |
bool | outlineContourDisplay |
Outline Contour Display. | |
API_AttributeIndex | coverFillType |
Floor plan fill type. | |
short | coverFillPen |
Floor plan fill pen. | |
short | coverFillBGPen |
Floor plan fill background pen. | |
bool | use3DHatching |
Floor plan fill from material. | |
API_HatchOrientation | coverFillOrientation |
Floor plan local origo type of fill. | |
bool | useDistortedCoverFill |
Show hatching as projected onto a plane. | |
API_OverriddenAttribute | material |
Material override structure of non customized surfaces. | |
API_TextureProjectionTypeID | textureProjectionType |
Projection type of texture. | |
API_Coord3D | textureProjectionCoords [4] |
Texture projection coordinate system. | |
double | level |
Z position of the free shape. | |
API_MorphBodyTypeID | bodyType |
Type of the body (Solid, Surface). | |
API_MorphEdgeTypeID | edgeType |
Type of the edge (Soft, Sharp). | |
bool | castShadow |
Body casts shadow. | |
bool | receiveShadow |
Body receives shadow. | |
API_Tranmat | tranmat |
Tranmat of the morph element. | |
Represents a morph element.